The PlayStation 6 still does not have a confirmed release date, and speculation continues to grow about possible delays to the next generation of consoles. CD Projekt RED, however, does not seem particularly concerned about this uncertainty. Co-CEO Michał Nowakowski believes consoles will remain essential in the long term and says the studio would simply adapt to existing hardware if the PS6 and the next Xbox arrive later than expected.
In a recent interview with The Game Business, Nowakowski addressed the increasingly difficult situation facing the console market. Rising hardware costs—especially memory prices—are complicating the development and planning of new devices. At the same time, reports have circulated for months suggesting that Sony and Microsoft could launch their next-generation consoles later than some observers originally expected.
CD Projekt RED doesn’t see consoles disappearing
He is not worried about the long-term future of consoles. He believes dedicated consoles will keep reaching players who do not game on PC often or who simply want the easiest way to play. The familiar routine of plugging in a console, turning it on, and playing remains one of the platform’s biggest strengths.
He also stressed that he does not know whether the current rumors about delays are accurate. From CD Projekt RED’s perspective, a later generational transition would not necessarily create a commercial problem. Ultimately, the studio believes content matters more than the platform.
If the PlayStation 5 and Xbox Series X|S remain the most widely used systems when the studio’s next title launches, it will target those consoles.
The Witcher 4 could adapt if PS6 arrives later
These remarks are especially notable given The Witcher 4. The upcoming RPG is one of CD Projekt RED’s most technically ambitious projects and is being developed with Unreal Engine 5. In 2025, CD Projekt RED and Epic Games presented a technical demo running on a standard PlayStation 5 at 60 frames per second.
The demo showcased large crowds, detailed vegetation, open-world streaming, and new animation systems. That doesn’t guarantee the final version will run the same way on PS5, as the demo was designed to showcase technologies developed through CD Projekt RED’s collaboration with Epic Games.
Still, it shows the studio is already testing its tech on current hardware this early in development. Nowakowski also said a delayed next-gen launch could have technical consequences. Developers naturally want the most powerful hardware so they can realize their ideas with fewer limits. If new hardware ships later, some technical goals may be pushed to future projects.
CD Projekt RED would adapt, but the studio does not seem commercially concerned.
A PS6 delay has not been officially confirmed
It’s important to note that Sony has neither announced an official PS6 release date nor confirmed any delay to a previously planned launch.
In May 2026, Sony stated that no final decision had been made on the timing or price of its next-generation PlayStation, citing memory pricing as a key factor. Strong demand for memory and other components is raising costs across several technology sectors, fueling speculation that Sony could delay the console’s launch further.
Because Sony has not yet announced a specific launch date, describing the PS6 as “officially delayed” is inaccurate. For CD Projekt RED, that uncertainty appears manageable within the studio’s long-term development plans.
Consoles remain an important market for CD Projekt RED
The remarks are also notable because CD Projekt RED no longer develops games from a PC-first perspective. After the launch issues with Cyberpunk 2077 on consoles, the studio revamped its processes and now tests new projects on target platforms much earlier. The Witcher 4 will follow the same approach.
CD Projekt RED’s collaboration with Epic Games on Unreal Engine 5 is also intended to help the studio create large open worlds that can run efficiently across different hardware platforms. If the PS6 arrives later than some observers expect, CD Projekt RED does not see that as something that would fundamentally change its plans.
Some technical ambitions might need adjustment, but the studio intends to release its games on the platforms where players are actually playing at the time. Nowakowski’s position on the future of the console market is therefore quite clear: Consoles are here to stay.
What do you think? Would you rather see developers continue supporting the PS5 for longer, or are you already looking forward to the PS6 generation? Let us know in the comments.







