The PlayStation 6 still doesn’t have a confirmed release date, and speculation continues to grow around possible delays to the next console generation. CD Projekt RED, however, doesn’t appear particularly concerned about that uncertainty. Joint CEO Michał Nowakowski believes consoles will remain essential in the long term and says the studio would simply adapt to existing hardware if the PS6 and next Xbox arrive later than expected.
In a recent interview with The Game Business, Nowakowski was asked about the increasingly difficult situation facing the console market.
Rising hardware costs—and memory prices in particular—are making the development and planning of new devices more complicated. At the same time, reports have circulated for months suggesting that Sony and Microsoft could potentially launch their next-generation consoles later than some observers originally expected.
CD Projekt RED doesn’t see consoles disappearing
Nowakowski doesn’t appear concerned about the long-term future of consoles.
He believes dedicated consoles will continue to play an important role in reaching players who don’t regularly game on PC or simply want the easiest possible way to play.
The familiar concept of connecting a console, starting it up, and playing remains one of the platform’s biggest strengths.
However, the CD Projekt RED executive acknowledges that rising prices represent a genuine challenge. He also stressed that he doesn’t know whether the current rumors surrounding potential delays to the next console generation are actually accurate.
From CD Projekt RED’s perspective, a later generational transition wouldn’t necessarily create a commercial problem.
Ultimately, the studio believes the content matters more than the platform.
If PlayStation 5 and Xbox Series X|S are still the systems most players are using when a new CD Projekt RED game arrives, the company would simply target those platforms accordingly.
The Witcher 4 could adapt if PS6 arrives later
The comments become particularly interesting when looking at The Witcher 4.
The upcoming RPG is one of CD Projekt RED’s most technically ambitious projects and is being developed using Unreal Engine 5.
CD Projekt RED and Epic Games already presented a technical demonstration in 2025 running on a standard PlayStation 5 at 60 frames per second.
The demonstration showcased large crowds, detailed vegetation, open-world streaming technology, and new animation systems.
That doesn’t automatically mean the final version of The Witcher 4 will run exactly the same way on PS5. The demo was primarily designed to showcase technologies being developed through CD Projekt RED’s collaboration with Epic Games.
However, it does demonstrate that the studio is already testing its technology on current-generation console hardware relatively early in development.
Nowakowski also acknowledged that a delayed next console generation could have technical consequences.
Developers naturally prefer having access to the most powerful hardware possible, allowing them to realize their ideas with fewer restrictions. If new console hardware arrives later, certain technical ambitions may therefore have to be postponed and introduced in future projects instead.
CD Projekt RED would have to adapt in that situation.
Commercially, however, the studio doesn’t appear particularly worried.
A PS6 delay has not been officially confirmed
There’s an important distinction to make when discussing the current PlayStation 6 rumors.
Sony has neither announced an official PS6 release date nor confirmed that a previously planned launch has been delayed.
In May 2026, Sony officially stated that no final decision had yet been made regarding the timing and price of its next PlayStation generation.
The company identified memory pricing as one of the important factors affecting those decisions. Strong demand for memory and other components is currently contributing to rising costs across several areas of the technology industry.
That has fueled recent speculation that Sony could push the launch of its next console further back.
However, it isn’t accurate to describe the PS6 as officially delayed at this point because Sony has never publicly announced a specific launch date in the first place.
For CD Projekt RED, that uncertainty appears to be something the studio can account for in its long-term development plans.
Consoles remain an important market for CD Projekt RED
The comments are also notable because CD Projekt RED no longer develops its games primarily from a PC-first perspective.
Following the problems surrounding the console launch of Cyberpunk 2077, the studio significantly changed its development processes and now tests new projects on their intended platforms much earlier.
The Witcher 4 will continue that strategy.
CD Projekt RED’s collaboration with Epic Games on Unreal Engine 5 is also intended to help the studio create large open worlds that can run efficiently across different hardware platforms.
If the PS6 does arrive later than some observers currently expect, CD Projekt RED apparently doesn’t see that as something that would fundamentally change its plans.
Some technical ambitions might need to be adjusted, but the studio intends to release its games on the platforms where players actually are at the time.
Nowakowski’s position on the future of the console market is therefore pretty clear:
Consoles are here to stay.
What do you think? Would you rather see developers continue supporting the PS5 for longer, or are you already waiting for the PS6 generation? Let us know in the comments.







