Alle NewsBorderlands 3 - Neues Update steht bereit

Borderlands 3 – Neues Update steht bereit

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Die aktiven Borderlands 3 Spieler haben es bereits gemerkt. Entwickler Gearbox Software hat nämlich ein Update für den kürzlich veröffentlichten Loot-Shooter veröffentlicht. Im Fokus steht die Optimierung des Titels.

Der Loot-Shooter Borderlands 3 hat sein erstes Update erhalten, das mehrere Anpassungen vornimmt. Wir verraten euch mehr Details!

Wie die Verantwortlichen über einen Newseintrag verraten, steht ab sofort ein Update für Borderlands 3 zum Download bereit (zur Quelle). Dieses behebt vor allem Fehler und optimiert die Performance des Titels. Mit großen Neuerungen brauchen die Spieler daher nicht zu rechnen. Aus diesem Grund ist das Update auch nur etwas über 200 MB groß. In den folgenden Zeilen haben wir euch den offiziellen Changelog eingefügt.

Solltet ihr noch unsicher sein, ob ihr euch eine eigene Version von Borderlands 3 zulegen solltet, können wir euch unsere Review zum Loot-Shooter empfehlen (direkt weiterleiten). Bereits aktiven Spielern können wir einen anderen Artikel nahlegen, in dem wir Shift Codes sammeln, die wiederum Golden Keys freischalten (direkt weiterleiten).

https://youtu.be/Q-o3cuQo5as

Changelog Borderlands 3 Update

Performance

  • [PC Only] Reduced the amount of texture streaming that was occurring when aiming down sights.
  • Addressed a reported concern where certain users with a lot of people in their friend’s list saw more frequent hitching.
  • Implementing General stability improvements.

General Fixes and Improvements

  • Addressed a reported issue where KillaVolt’s Shield Storm attack does not disable the tiles around KillaVolt, resulting in the entire floor being activated (oops).
  • Addressed a potential progression blocker in the mission „Footsteps of Giants“.
  • Addressed a reported issue where Guardian Rank had the potential to become non-functional and/or the player could potentially lose Guardian Rank tokens into the negatives.
  • Modified vending machines so it will now sort items by rarity.
  • Console FOV is now set to 75 by default. This will not affect players who have already started the game.
  • Special prompts for particle text (Tediore guns, „critical“, „immune“) are now properly localized.
  • Addressed a reported concern that certain players experienced where their vehicle’s boost could continue into the next map.
  • Addressed a reported concern with „Porcelain Pipe Bomb“ where it set off multiple explosions when colliding with objects.

This grenade was never meant to explode multiple times. All enemies in the Borderlands universe are now safe from being instantly melted by radioactive poop.

UI

  • Adjusted the verbiage for „left stick“ and „right stick“ inside the Russian localized version of the control options screen.
  • Addressed a reported issue where certain users experienced a failure of the audio to play when spending skill points in the UI.
  • The text is now correctly marked „invalid“ when you enter an invalid e-mail address on the SHiFT account creation page.
  • Addressed a reported issue where the item of the day item card would flash briefly before displaying on vending machines.
  • Addressed a reported concern that certain players were served an unread mail icon when they didn’t have mail to read.
  • Iron Bear button prompts will now correctly update if you re-bind your controls.
  • Modified various features and elements of Crazy Earl’s store.
  • Addressed a reported issue where subtitles wouldn’t display until after the initial cutscene.
  • Addressed an issue experienced by certain players that social notifications could become stuck on-screen.
  • Addressed a player concern that certain item preview images were failing to load inside the player bank.
  • [PC Only] Addressed an issue reported by certain PC players where the focus from the mouse’s last known location was sticking around even when playing with a gamepad.
  • Addressed an issue reported by certain players where the cursor would snap to an unintended location in the UI.

Splitscreen and Online Multiplayer

  • Addressed a concern reported by certain players that the dialog volume faded too low before switching to ECHO audio during split-screen gameplay.
  • Addressed a concern reported by certain players that sounds were quiet or missing for the second split-screen player if they move too far from player one.
  • Addressed a concern reported by certain players that 3-player groups were having trouble matchmaking with an additional solo player.
  • Addressed a reported concerned experienced by certain players that in split-screen one player’s sprinting animation could be interrupted by the other player opening the ECHO menu.
  • Addressed a concern reported by certain players that in split-screen where one player’s aiming down sights could be interrupted by the other player opening the ECHO menu.
  • Addressed a handful of reported client replication issues:
    – Addressed Tina’s pizza bomb so it displays correctly for clients.
    – Modified certain audio elements that were reportedly looping for clients.
    – Addressed a reported player concern so the Guardian Skill „Dead Man’s Hand“ now functions properly.
  • Player icons are now pinned to the side of the mini-map when playing in any kind of multiplayer.

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